30.7 F
Denver
Friday, October 30, 2020
  • News

Epic Games Acquires Kids’ Technology Platform SuperAwesome

Must Read

Hands-on with the Hyper GaN Stackable USB-C charger [Video]

Last year Hyper launched the world’s smallest 100W USB-C charger thanks to its implementation of GaN technology. Now the company is back with an even more compact and functional way to power up your devices with the HyperJuice GaN Stackable Charger. Follow along for a hands-on look as well as how to get 50% off…

Elon Musk and SpaceX launch Starlink satellite broadband amid pandemic

In vast swaths of the United States and the world, there are millions of people who don’t have reliable internet access. These unconnected people aren’t just in far-flung places like rural America or New Zealand or sub-Saharan Africa, either. There are plenty of people living in dense city centers who struggle to access affordable broadband.…

Epic Games Acquires Kids’ Technology Platform SuperAwesome

12:08 PM PDT 9/25/2020 by Trilby Beresford Rachel Luna/Getty Images; Courtesy of SuperAwesome Epic Games founder and CEO Tim Sweeney; SuperAwesome co-founder and CEO, Dylan Collins The company allows developers to create safer digital experiences for children on the internet. Fortnite maker Epic Games on Friday revealed the acquisition of SuperAwesome, a technology platform that…
Ethelyn Bryehttp://cyanosaur.com
Ethelyn Brye is an award-winning author and blogger. Growing up in Switzerland and influenced by renowned Swiss design and a lot of fresh mountain air, she attended and completed design studies in Geneva. Post graduation she moved to Washington State to work for a design firm, but her love of writing brought her to Cyanosaur. She's highly interested in strategy rpgs, mountain climbing, board games with friends and skiing. She lives in Seattle, Washington, with her lovely cat Armstrong.

12:08 PM PDT 9/25/2020 by Trilby Beresford Rachel Luna/Getty Images; Courtesy of SuperAwesome Epic Games founder and CEO Tim Sweeney; SuperAwesome co-founder and CEO, Dylan Collins The company allows developers to create safer digital experiences for children on the internet. Fortnite maker Epic Games on Friday revealed the acquisition of SuperAwesome, a technology platform that allows developers to create safer digital experiences for children on the internet. Used by brands such as Lego, Hasbro, Sega and Nintendo, London-based SuperAwesome offers tools and parental consent management services for safe engagement through apps, games and services. “More kids interact online than ever before and now is the time to double down on their safety,” said Tim Sweeney, founder and CEO of Epic Games, in a statement. “SuperAwesome is the company developers want to work with to make better online content for kids. We share the belief that digital experiences are better when you go the extra mile to respect privacy and we’re thrilled to invest in this future alongside the talented SuperAwesome team.” The tech platform was launched in 2013 as a result of kids’ attention turning rapidly from televisions to digital platforms — per a PricewaterhouseCoopers statistic from earlier this year, children under 18 account for more than 40 percent of new internet users globally — and the need for new infrastructure to provide protection across all devices. All of the company’s products are compliant with general data protection regulation laws (GDPR) and certified through the KidSAFE and ESRB Coppa Safe Harbor programs. Dylan Collins, co-founder and CEO of SuperAwesome, added in his own statement, “The internet was never designed for kids, so we started SuperAwesome to make it as easy as possible to enable safe, privacy-driven digital experiences for children everywhere. Partnering with Epic Games gives us the opportunity to deliver that promise on a scale which simply wouldn’t have been possible on our own. We’re proud and excited to be working together to make the internet safer for kids.” Earlier this week, Epic Games invested heavily in indie developer Manticore Games, which raised $15 million in Series A funding for its video game creation platform, Core.
Read More

- Advertisement -

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisement -

Latest News

Hands-on with the Hyper GaN Stackable USB-C charger [Video]

Last year Hyper launched the world’s smallest 100W USB-C charger thanks to its implementation of GaN technology. Now the company is back with an even more compact and functional way to power up your devices with the HyperJuice GaN Stackable Charger. Follow along for a hands-on look as well as how to get 50% off…

Elon Musk and SpaceX launch Starlink satellite broadband amid pandemic

In vast swaths of the United States and the world, there are millions of people who don’t have reliable internet access. These unconnected people aren’t just in far-flung places like rural America or New Zealand or sub-Saharan Africa, either. There are plenty of people living in dense city centers who struggle to access affordable broadband.…

Epic Games Acquires Kids’ Technology Platform SuperAwesome

12:08 PM PDT 9/25/2020 by Trilby Beresford Rachel Luna/Getty Images; Courtesy of SuperAwesome Epic Games founder and CEO Tim Sweeney; SuperAwesome co-founder and CEO, Dylan Collins The company allows developers to create safer digital experiences for children on the internet. Fortnite maker Epic Games on Friday revealed the acquisition of SuperAwesome, a technology platform that…

Gaming companies are reportedly the next targets in the US government’s potentially broader Tencent purge

Some of the biggest names in online gaming in the United States have received letters from the U.S. government requesting information about their relationship with the multibillion-dollar Chinese tec…

How America’s war on Huawei may boost Chinese technology

From September 15th the Chinese telecoms giant will no longer be able to buy vital semiconductorsHUAWEI IS ON the ropes. From midnight on September 14th the Chinese technology giant will be cut off from essential supplies of semiconductors. Without chips it cannot make the smartphones or mobile-network gear on which its business depends. America’s latest…
- Advertisement -

More Articles Like This

- Advertisement -